Top 10k strings from Spectraxx - Issue 12 (1988)(Spectraxx Tape Magazine)(Side A).tzx
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11 UUUUUUUUUUUUUUUUUUUUUUUUUU 7 UUUUUUUUUUUUUUUU 6 ;" "; 4 ;" "; 4 ;" " 4 ;" ": 4 """"""""/"# 3 ;"PRESS A KEY." 2 diff=32768 2 X,Y;A$(N): 2 PROFF=9100 2 GGGGGGGGGGGGGGGEEEEEGGGGGGGGGGG 2 GGGGGGGGGGG 2 CHARLOC=32256 2 CHARLOC=15360 2 ;"PRESS THE KEY OF YOUR CHOICE" 2 ;" NO. "; 2 ;" AUG "; 2 ;" 012 "; 2 ;" '88 "; 2 ;" ": 2 ;" ": 2 +diff-CH*768 2 (CHARLOC/256 2 @ 1 ^?^?^?^?^?^?^?^?^?^?^?^?^?^?/ 1 Spectraxx Tape Magazine 1 STARTUP SUBROUTINE 1 SEE YOU NEXT MONTH!! 1 PRINT ON SUBROUTINE 1 PRINT OFF SUBROUTINE 1 PARAMETERS SUBROUTINE 1 OOOOOGEEEEEEEEEEE 1 M9A!GaM!q!A 1 Lee Tonks + team 1 LOADING PART 2 1 GGzzzzzzzzzzEEEEEGGGGG 1 GGzzzzzzzzzzEEEEEGGG 1 GGGyyyyyyyyyyyEEEEEGGGGGGGGG 1 GGGGGyyyyyyyyyyyEEEEEG{{{{ 1 GGGGGGyyyyyyyyyyyEEEEEG{{{{ 1 GGGGGGGGzzzzzzzzzzEEEEEGGGGG 1 GGGGGGGGGGzzzzzzzzzzEEEEEGGG 1 GGGGGGGGGGGGGGGGGGGEEEEEG||||| 1 GGGGGGGGGGGGGGGGEEEEEG||||| 1 GGCCCCCCCEEEEEEEEEEE 1 FGEEEEEEEEEEEEEEGFFFFFFFFF 1 FFFFFGGGGGGGEEEEEGGGGGGGGGGGGG 1 FFFFFGGGGGGGEEEEEGGGG 1 FFFFFFFGGGGGGGGEEEEEGFFFFFFFFFF 1 FFFFFFFFGGGGGGGEEEEEFFFGFFF 1 FFFFFFFFGGGGGGGEEEEE 1 FFFFFFFEEEEEEEEEEEEEGFFFFFFFFFF 1 FFFFFFFEEEEEEEEEEEEEEGFFFFFFFFFFFFFFFFFGEEEEEEEEEEEEEGFFFFFFFFFF 1 EEEEEGGGGGGGGGGGGGGGGGGEEEEEEEEEEEEEEGGGFFFFFFF 1 EEEEEEGGGGGG 1 A$=A$+"swamps and mountains,and the dreaded Tyrannosaurus guards the#waterfall! You control Jarret at first and must lead the team to#safety by manipulating the objects you will find. This is done#simply by activating several icon driven menus." 1 A$=A$+"shots or throw-ins etc. The pitch colour and length of the game#can be set from the main menu,just in case you take too long and#get eye-strain from the usual black and green pitch." 1 A$=A$+"shot,giving either an extra weapon or life,or something a bit#less friendly!" 1 A$=A$+"search,as long as the police don't see you breaking in!#Information collected by phone and disguises help you avoid the#police and gangsters! Money is a problem,but more can be#collected by jumping onto stray banknotes,blowing around." 1 A$=A$+"parachutes and these are grabbed with your arm or shot and#collected as they fall." 1 A$=A$+"next month! Enjoy the rest of the stuff! ED." 1 A$=A$+"being converted to the Spectrum and it looks ACE! The solid#three dimensional graphics have been kept as well as the icons#and all of the features! It's being programmed by REALTIME,so#there are no worries there! But while REALTIME are doing state" 1 A$=A$+"away lots more really fast cars. Got it? Well,it looks pretty#decent (even though it's all GREEN!) and let's hope US GOLD#don't cock things up as usual (Oops! Slip of the tongue!). Not#much time left,just enough to say - check out T-WRECKS from#GREMLIN! Could be good...d.dd...d.dd.d.(click) Mel Newsroom." 1 A$=A$+"Up to now,128k games have really just been extensions of 48k#games,but WHERE TIME STOOD STILL really takes the biscuit! It's#just so playable! If I had to compare it with something,it could#only be with DENTON's other classic,THE GREAT ESCAPE. This#pulverises all other games around at the moment! One point,when#do we get to see the sequel? RON." 1 A$=A$+"The alkali is in the secret laboratory. This can only be#accessed from one of the Telepods.##One of the Telepods will send you directly to prison! BEWARE!" 1 A$=A$+"Hello,and welcome to yet another re-designed SPECTRAXX. Hope you#liked the new front end and figured out that you have to press#a key to start up once loading has finished. More changes are to#come over the next few months,probably only a few minor ones,but#then again... Next issue marks exactly a year since SPECTRAXX#began and to mark the occasion,a free surprise will be yours on#side B of the cassette! Don't miss out! Finally,thanks to Bob#Smith of Peterboro who helped us with this month's stuff on side#B. Well,actually,he wrote it all and you're gonna love it! More#" 1 A$=A$+"Gosh,the 48k multi-load on this is incredibly annoying! Still,it#doesn't spoil the game much and what a game it is! I loved it,#especially level three with the giant kangaroo ships! Get it or#you'll never know what you were missing! RON." 1 A$=A$+"Explosives are fun...but useless. Don't even think about picking#the bomb up or you won't live long!" 1 A$=A$+"Collection Devices (ECD). Your job is to explore Tricuspid and#disable these power collectors to stop the weapon (on the dark#side of the moon) from firing. And all you have to help you is a#laser,a shield and a jet-pack with a small amount of fuel! HELP!" 1 A$=A$+"#will reach the swamp. Be careful here,'cos the Pterodactyl#regularly patrols the region! Only one path goes straight across#to the other side. Be careful not to stop while walking on a#path as you will begin to sink. Also,the other characters must#not stray too near the edge or the dreaded swamp monster attack!" 1 A$=A$+"#SAMURAI WARRIOR stars USAGI YOJIMBO as the Ninja,and he must#rescue his little chum from a right evil lot! More next month,#'cos it's looking good! Out soon at `7.95,though!" 1 A$=A$+"#I like a good football game now and again,and I was prepared to#say that this one looks like one of the best....until I played#it. The computer team is totally simple to beat and I could#thrash it with my eyes shut! It is this that really stops me#from enjoying the game,'cos the two player option is no good#when there's nobody else around! Not bad,but not good. RON." 1 A$=A$+"#As a detective game,CONTACT SAM CRUISE is one of the best,#capturing the atmosphere wonderfully. All the little things like#the stray dogs,the telephones,the light switches,and the doors#help make the game one of the best arcade adventures that I have#ever played! I would be quite happy to pay the original `7.99#still! Get it or regret it! RON." 1 A$=A$+"##To load all of the programs,just use LOAD """" as usual. All of#the programs will work on a 48k Spectrum or a 128k Spectrum in#48k mode,but we haven't had chance to test them all in 128 mode,#so don't blame us if they don't all work!" 1 A$=A$+"##Hopefully i'll be back to a full three pages of tips next month,#(there'll be trouble if i'm not!) so send me any stuff you have#and i'll do my best to print it! Stay cool. YAZ." 1 A$=A$+"##Hmm,another scrolling shoot-em-up? Surely not. This is one of#the best around,but I can't help thinking that there could be a#new idea up HEWSON's sleeve. Still a great game,but it's all#been seen before. RON." 1 A$=A$+"##DARK SIDE is,on the whole,a significant improvement over its#prequel. This time,though,it's not quite as ~State of the Art~#as DRILLER was,and although the speed has been stepped up a bit,#it's still quite jerky. Having said all that,it's still very#enjoyable and well worth a place in anyones collection. RON." 1 A$="of the art stuff,everyone else is still doing arcade conversions#and licences,two of the latest being ROAD BLASTERS (review next#month with a bit of luck) and BLACK TIGER,both from US GOLD#(although BLACK TIGER will be on the GO! label). Not much on#BLACK TIGER yet,apart from it's a hack-'em-up,a bit like RASTAN,#but if you haven't played ROAD BLASTERS then you're WIERD! Just#in case there is someone,you drive a really fast car in several#really fast rallies and have to use really big weapons to blow#" 1 A$="Yeah! GO!'s othere conversions have been pretty dire,but this#one is totally cool! The whole game just feels right as you go#swinging off! The graphics are colourful,the 128k tunes amazing,#and the playability wonderful! Grab it now! YAZ.##" 1 A$="When Sam Cruise was first released by MICROSPHERE back at#Christmas 1986,only Crash magazine really realised how good the#game actually is! The graphics are brilliant,showing the sleazy#city in wonderful colour,and the gameplay is great,with#gangsters,police and tons more stuff! Alright,the scrolling is a#bit jerky,and there isn't a lot of sound,but it's very humorous#and incredibly addictive! Well worth the price! YAZ." 1 A$="WHERE TIME STOOD STILL - OCEAN / REVIEW CODE NUMBER - 0000079##When Jarret's plane crash landed on a forgotten plateau,#somewhere in Tibet,he expected escape to civilisation to be#simple enough. Unfortunately for him and the rest of the#survivors,Gloria,Dirk and Clive,the plateau is not quite as#innocent as it seems. As well as tortuous forests,swamps and#mountains,there are several other problems of the more ancient#kind! Cannibal tribes rule the land,pterodactyls patrol the#" 1 A$="This game is by HEWSON,so it's obviously very good. YAZ. (MORE!#MORE! ED.) Hokay,the graphics are ace with some very detailed#and colourful stuff,without a hint of clash. The scrolling is#first class,the playability is excellent. Only gripe is that#it's not very original. YAZ." 1 A$="The object you require is in the REACTOR ROOM. This will let you#complete the game and recieve the final effect!##Don't wear the radiation suit unless it's been properly set up,#otherwise you could find yourself suffocating!##The ETP pass is down on the lower level and allows you to get#back to the upper level from the Emergency Telepod.##" 1 A$="The fuse is protected from vandals,so you'll need to wear some#sort of protection before you can remove it and disable the#force field. The object behind this is very useful.##Don't go to the far North of the green house! The plant is#indestructable....and deadly!##The controls need REPAIRing. Use a screwdriver.##" 1 A$="The Budget and Full Price Charts - July 1988##What a boring month again! Only seven new entries altogether,and#two of those are re-entries! With a bit of luck,the PC Show will#give us a few different games to ram into the chart and liven#things up on the full price scene. But have you seen the amount#of re-released stuff in the budget chart? Crikey! It can't get#much worse (can it?) than it is now!" 1 A$="So,after DRILLER comes DARK SIDE. And what's it like? Well,not#bad actually. DRILLER mainly fell down because of its lack of#speed and lack of action. DARK SIDE is a little faster and there#is a lot more shooting to do. This stops the boredom from#setting in as quickly as it did with DRILLER. The graphics have#improved and the price is down. What more could you want? YAZ." 1 A$="SPECTRAXX EDITORIAL - AUGUST 1988##" 1 A$="Remember that incredibly pervy advert from last year for#IMAGINE's shoot-em-up,GAME OVER? Well,it was programmed by the#Spanish programming house,DINAMIC. DINAMIC have now decided that#they're setting up their own label in the good old U of K,and#it'll be called (surprise,surprise!) DINAMIC...! First out will#be the equally pervy GAME OVER II and it'll be available on heir#stand at the PC show. So pop along and see what's occuring! No#more details yet,but there will be...soon!" 1 A$="ON SIDE B OF THE TAPE ARE FIVE POKES -##DENIZEN (48K) - INFINITE EVERYTHING#TAU CETI - INFINITE EVERYTHING (RE-RELEASE ONLY!)#ALIENS - INFINITE AMMO AND ENERGY (RE-RELEASE OR ORIGINAL)#STORMBRINGER 128 - INFINITE ENERGY#BEYOND THE ICE PALACE - INFINITE LIVES##USE THE EXIT PROGRAM FEATURE AND TYPE LOAD """" TO LOAD THESE." 1 A$="Now,FIREBIRD have been getting a little silly over the past year#with titles such as NINJA SCOOTER SIMULATOR and POGOSTICK#OLYMPICS but after hearing it's latest hero,i'm ready to commit#suicide. It's a cute and cuddly bunny rabbit. Only,it's not a#cute and cuddly bunny rabbit really...it's a Ninja Warrior!#AAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRrrrrrrrrr.......#NO! NO! Not a cute Ninja game! (BANG!)#(This preview is now in the care of another previewer,while we#take the body of the last one off to hospital. Ed.)" 1 A$="Not another football game! This one is,however,quite different#from the rest,with the top view working much better than the#side views of other such games. Unfortunately,the computer team#is incredibly easy to beat and I thrashed it 11 - 0 on my first#game. The two player option should keep you going for a while,#but while I believe that this game is better than MATCH DAY II#(which was awful) it's still not my choice of game. YAZ." 1 A$="N..n...n..news,huh? Not a lot of it around again is there? With#the PC (as it's now called) Show just around the corner,there's#still a feeling of ~I've got an ace game but you're not seeing#it yet~ in the air. And talking of feelings (yes,oo-er),I think#that Amstrad has finally flipped. A sixteen bit Spectrum PC#clone? Come on,it's not even going to be half as good as the ST#or Amiga,and at the same price,how is it going to be any#competition? What a waste of time! And talking of the ST,anyone#remember the super little number,CARRIER COMMAND? Well,it's#" 1 A$="More tips this month for the adventure,plus some great news!#Work is about to start on the next game! What it'll be and when#you'll get to see it is a secret for now,but it's gonna be#before Christmas,so keep in tune! Not much is happening on the#adventure scene just now,according to Sinclair User,there isn't#an adventure in the top 200 games! Then again,that's an inferior#magazine...! Here're the tips,see you next month!" 1 A$="MULTIFACE POKES PAGE!#GAME AND EFFECT POKE(S)##DENIZEN (ENERGY,AMMO) - 58594,0:56506,205:61226,0#RASTAN (ENERGY,LIVES) - 39895,0:40269,5#RASTAN 128 (ENERGY,LIVES) - 39710,0:40084,62#SIDEARMS (INVINCIBLE) - 39511,24#CRAZY CARS (TIME) - 29403,0" 1 A$="MARAUDER - HEWSON / REVIEW CODE NUMBER - 0000083##Once upon a time,a load of jewels got nicked and they now live#under the surface of the planet you are now on! Your job is to#blast the theives and reclaim the jewels. You are armed with a#lethal battle tank which houses your precious self,and using#this,the levels of the planet must be explored. The bad guys are#throwing everything at you and your only hope is to dodge or#kill! Multi-coloured beacons litter the surface and these can be#" 1 A$="HOORAY! HOORAY! HOORAY! HOORAY! HOO..(SHORRIT! ED.)..RAY....#Guess what! CYBERNOID II is about to hit the streets! Yep! And#it looks totally tremendous! The graphics have changed lots#since the first game (including your ship which is now much#bigger and meaner) and now feature lots of squelchy eye-balls#and bits of brain and stuff to make up the walls! And if that's#not enough to make you go and get it right now,it also includes#loads and loads of new weapons and a much bigger play area! I#want it now,but i'll have to wait until about October,when it'll#be out at `7.95." 1 A$="Gosh. This is the first game i've ever seen that would make me#want to buy a 128 just to play it! The graphics are magnificent,#the sound realistic,the tune is bearable,but the gameplay is#simply amazing! It's very large,very full,very smooth scrolling,#and very,very addictive! A must for any 128 owner,and I want to#see it at the top of the charts! YAZ.##" 1 A$="Gosh,reader feedback strikes again! Bob Smith from P'boro is#this month's guest on Side B,'cos he sent in loads of#interesting stuff for us to use on the mag. We won't spoil the#surprise and tell you what's there,but we don't need to remind#you that you'll like it all! More from Bob soon......." 1 A$="GAME - WHERE TIME STOOD STILL#COMPANY - OCEAN#MEMORY - 128 ONLY#PRICE - `7.95 (TAPE) `14.95 (DISK)#SOUND - GOOD TUNE,REALISTIC SOUND EFFECTS.#COLOUR - COLOURFUL STATUS PANEL,MONOCHROME PLAY AREA.#GENERAL - PROBABLY THE BEST SPECTRUM GAME EVER! TOTALLY AMAZING!##GRAPHICS - 98%#PLAYABILITY - 98%#ADDICTIVENESS - 99%#VALUE - 99%#OVERALL - 99%" 1 A$="GAME - MARAUDER#COMPANY - HEWSON#MEMORY - 48/128 (ENHANCED SOUND)#PRICE - `7.95 (TAPE) `12.99 (DISK)#SOUND - WONDERFUL 128K TUNES AND EFFECTS,BLEEPS ONLY FOR 48K.#COLOUR - THE ODD BIT,BUT VERY WELL USED.#GENERAL - VERY PLAYABLE AND ADDICTIVE,BUT NOTHING REALLY NEW.##GRAPHICS - 91%#PLAYABILITY - 90%#ADDICTIVENESS - 86%#VALUE - 82%#OVERALL - 87%" 1 A$="GAME - EUROPEAN FIVE A SIDE#COMPANY - FIREBIRD#MEMORY - 48/128#PRICE - `1.99 (TAPE)#SOUND - AWFUL TUNE,RASPY SPEECH AND BLEEPY SOUND EFFECTS.#COLOUR - MONOCHROME PITCH,BUT COLOURS CAN BE ALTERED.#GENERAL - PASSABLE,BUT MUCH TOO EASY TO MASTER.##GRAPHICS - 72%#PLAYABILITY - 68%#ADDICTIVENESS - 35%#VALUE - 69%#OVERALL - 61%" 1 A$="GAME - DARK SIDE#COMPANY - INCENTIVE#MEMORY - 48/128#PRICE - `9.95 (TAPE) `14.95 (DISK)#SOUND - STILL LIMITED TO A LASER BLAST AND A FEW CRUNCHES.#COLOUR - MONOCHROME VIEWS OF TRICUSPID.#GENERAL - BETTER THAN DRILLER,ALTHOUGH NOT QUITE AS AMAZING NOW.##GRAPHICS - 92%#PLAYABILITY - 86%#ADDICTIVENESS - 82%#VALUE - 83%#OVERALL - 86%" 1 A$="GAME - CONTACT SAM CRUISE#COMPANY - SUMMIT (RE-RELEASE,ORIGINALLY MICROSPHERE)#MEMORY - 48/128#PRICE - `2.99 (TAPE)#SOUND - SIMPLE ZAPS AND FOOTSTEP NOISES.#COLOUR - WONDERFULLY USED,NO NOTICEABLE CLASH EITHER!#GENERAL - STILL BRILLIANT AFTER NEARLY TWO YEARS! GET IT NOW!##GRAPHICS - 97%#PLAYABILITY - 95%#ADDICTIVENESS - 97%#VALUE - 97%#OVERALL - 97%" 1 A$="GAME - BIONIC COMMANDOS#COMPANY - GO!#MEMORY - 48 (MULTI-LOAD) / 128 (SINGLE LOAD,ENHANCED SOUND)#PRICE - `7.95 (TAPE) `12.99 (DISK)#SOUND - WONDERFUL 128K TUNES,EFFECTS ONLY FOR 48K.#COLOUR - LOTS OF IT,A BIT OF CLASH.#GENERAL - BRILLIANT! GO!'S BEST CONVERSION TO DATE.##GRAPHICS - 93%#PLAYABILITY - 94%#ADDICTIVENESS - 95%#VALUE - 93%#OVERALL - 94%" 1 A$="EUROPEAN FIVE A SIDE - FIREBIRD / REVIEW CODE NUMBER - 0000081##Next in the latest craze of football simulations comes EUROPEAN#FIVE A SIDE from Tim Closs,programmer of both I,BALL games.#Where this simulation differs from the rest is that it is viewed#from above,rather than the nasty side view that most footy games#choose to adopt. You control your team (the man nearest to the#ball) and either the computer or a friend can take the other#team. Normal football rules then apply,but there are no special#" 1 A$="Due to a lack of memory,i'm shortened to two pages this month,so#straight into the tips for WHERE TIME STOOD STILL!#At the start of the game,always pick up the food and the bottle.#Give them to seperate characters in case one is lost. The bag is#handy for carrying extra objects and the rope will pull Clive#out of danger when he falls through the bridge. Once on the#other side of the gap,head roughly North,following the edge of#the cliff. Watch out for falling boulders here. Eventually,you" 1 A$="DARK SIDE - INCENTIVE / REVIEW CODE NUMBER - 0000082##DARK SIDE picks up the story of Evath 200 years after DRILLER.#All this time,the Ketars have been sitting around,thinking about#revenge. And finally,they have an idea. Tricuspid is Evath's#second moon,and the Ketars have built a large and deadly weapon#here,called Zephyr One. When fired,the laser will blast Evath#into micro-dust! Fortunately,the weapon needs to gather enough#energy before it can fire. This is collected through many Energy#" 1 A$="CONTACT SAM CRUISE - SUMMIT / REVIEW CODE NUMBER - 0000080##When the phone rings in Sam Cruise's offices,he knows it's#another case beginning. The call is from Lana and concerns a#stolen budgie. The Mob have taken the budgie and Lana asks you#to meet her at the hotel. But when you get there you are greeted#by a corpse! Lana's boyfriend is dead,and the police suspect#you! The only way out is to solve the case and prove your#innocence! There are plenty of buildings to investigate and#" 1 A$="BIONIC COMMANDOS - GO! / REVIEW CODE NUMBER - 0000084##When a new enemy base is detected,it doesn't take long to find#out that it's full of deadly missiles! Only one team of troops#can handle this mission...the BIONIC COMMANDOS! Equipped with a#machine gun and a bionic extendable arm,you must explore the#five levels that make up the base and finally destroy the#missiles at the end of level five. Your arm helps you get to#higher levels by climbing up it and can also knock the enemy#soldiers for six! Extra weapons and features float down on#" 1 A$="Anyone who's been watching GET FRESH on a Saturday morning over#the past few months will know about XENON,the GET MUCKY game.#Well,it's been around on the AMIGA and ST for a while now,but#MASTERTRONIC have finally decided that it's the Speccy's turn to#have a conversion...and why not? To put it simply,it's a#futuristic blast and collect game,a bit like SLAP FIGHT. And if#you want to play it before November,you'd better get an ST or an#AMIGA,or nip down the local arcade,so there!" 1 ;"THE FULL PRICE TOP TEN - JULY 1988 - COMPILED BY GALLUP" 1 ;"THE BUDGET TOP TEN - JULY 1988 - COMPILED BY GALLUP" 1 ;"SPECTACULAR" 1 ;"5.EXIT PROGRAM" 1 ;"5. LOAD PART 2" 1 ;"4.SIDE B"; 1 ;"4.PLAYING TIPS"; 1 ;"3.CHARTS"; 1 ;"3. REVIEWS"; 1 ;"2.PREVIEWS"; 1 ;"2.NEWS"; 1 ;"1.ADVENTURES"; 1 ;"1. EDITORIAL"; 1 ;" SPECTRAXX IS LOADING "; 1 ;" SPECTRAXX "; 1 ;" PLEASE WAIT "; 1 ;" LOAD TWO - MAIN MENU " 1 ;" LOAD ONE - MAIN MENU " 1 ;" A "; 1 ;" "; 1 ;" " 1 (Spectraxx Issue 12, Side A - August 1988 1 "10. (NEW) SOCCER BOSS - ALTERNATIVE"," 9. (NEW) YOGI BEAR - ALTERNATIVE"," 8. (4) SUPER STUNT MAN - CODE MASTERS"," 7. (6) FRUIT MACHINE SIM. - CODE MASTERS"," 6. (3) KIKSTART II - MASTERTRONIC"," 5. (5) TRAP DOOR - ALTERNATIVE" 1 "10. (NEW) KONAMI COLLECTION - IMAGINE"," 9. (NEW) COMBAT SCHOOL - OCEAN"," 8. (NEW) SIX PAK 3 - HIT PAK"," 7. (7) GARFIELD - THE EDGE"," 6. (6) IKARI WARRIORS - ELITE" 1 " 5. (3) TEN GREAT GAMES II - GREMLIN"," 4. (5) MATCH DAY II - OCEAN"," 3. (1) WE ARE THE CHAMPIONS - OCEAN"," 2. (2) OUTRUN - US GOLD"," 1. (NEW) TARGET; RENEGADE - IMAGINE" 1 " 4. (7) EXPLODING FIST - RICOCHET"," 3. (NEW) SHANGHAI KARATE - PLAYERS"," 2. (2) STEVE DAVIES SNOOKER - BLUE RIBBON"," 1. (1) GHOSTBUSTERS - RICOCHET"